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Slot-summon autobattler roguelite

ONE-ARMED ARMY

Pull the lever, raise an army.

Autobattler Roguelite Ghost arena No ads, ever
One-Armed Army key art

The run

One lever. One army. Eight waves.

Between every wave you pull a 3×3 slot machine, and whatever lines up becomes your warband: footmen, archers, clerics, rogues, mages, beasts. Eight waves decide the run, and the whole thing takes two to four minutes. Then you do it again, because there's always one more spin in you.

The spin is sacred

Every warrior comes off the reels.

Summons, gear, gold, the whole run passes through the lever. Line up three of a class to summon it, chase the wilds, and pray for the three jackpot skulls that drop a full-screen legendary. Bad spins still feed a meter, so you're never spinning for nothing. This is the moment an ad would ruin, which is exactly why there are none.

  • 3×3 reels, eight winning lines, class matches and wilds
  • Hit the jackpot for an ascended unit, legendary gear, or a Core
  • Odds-bending Cores warp the reels into a build that's yours
The slot machine

Sacrifice is progression

Feed the weak to the strong.

Your field only holds so many, so the strategy is who you feed to whom. Drag a spare unit onto another and it's absorbed, levelled, and one step closer to tiering up. Push a class all the way and it ascends: renamed, reskinned, wreathed in an aura. That ascension is the run's power spike and the screenshot you'll want to send.

  • Drag to feed, with a satisfying gulp every time
  • Tier up, then ascend a class into a named champion
  • Random stats and imprints make no two armies alike
Absorption and ascension

Your army outlives the run

Enshrine it, and it fights the world.

Build an army you're proud of and enshrine it. That snapshot becomes your Arena Ghost, and it fights other players' ghosts asynchronously, forever, under your name and banner. Lose a match and you get to study their whole composition and build a counter. Your identity here is the best army you ever raised.

  • Async ghost battles, no netcode, totally fair, replays you can share
  • Scout a rival's comp and counter-build against it
  • Climb seven leagues from Mud to Ascendant, season after season
The ghost arena

Commanders & camp

Summon a legend. Let the camp work while you're gone.

Heroes are commanders you pull on banners, each bending the reels and buffing the army in their own way. Back at camp, the barracks trains your heroes and stockpiles gold and shards while you're away, so a busy day still moves you forward. Every pull rate and pity counter is published, right on the banner.

  • 24 commanders across Rare, Epic and Legendary, pity counter on-screen
  • An AFK camp that trains and stockpiles while you're offline
  • Gear is crafted, never gacha'd, so the pulls stay clean
Heroes and camp

The deal

A slot machine you can trust.

It looks like a casino and plays like one, but there's no real money on the reels and nothing hidden. The jackpot is the reward, not the trap.

No ads, everNot a single one. The jackpot carries the game, not a video you can't skip.
Every odd is publishedSpin odds, pull rates and pity counters are all on-screen. No mystery boxes.
No gear gachaGear is crafted from what you earn. The only pulls are for commanders.
Skill on the fieldThe meta compresses time, but the run is always won by how you spin and feed.

In development

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